"You don't have to know Jesse long to see how much talent, knowledge and passion he has for his craft. His skill and knowledge, along with his responsiveness and eagerness to work with you make for a very worthwhile collaboration process. He will work to ensure that the music being produced is exactly what you're looking for. Jesse Myers is my first choice for all of my music-related needs for the foreseeable future!”
Ryan Blaha, Crunchbox Games
“We needed a fairly unique score for our trailer. Jesse’s intuition and flexibility helped us hit the mark in a quick span of time. In the end his music really amplified the visuals we’d spent so much work on. Would definitely work with him again.
Kylan Coats, Crispy Creative (A Long Journey to an Uncertain End)
"Jesse is a talented composer, and a delight to work with. From the beginning to the end of our contract, he worked diligently and was quick to respond to all my questions. All while being extremely kind and professional. I was amazed at how well he was able to nail the vibe I wanted for my game! And even when it wasn’t perfect, he was more than happy to make precise changes, and chisel away until it was. I hope to work with him again someday, and couldn’t recommend Jesse more as a composer."
Christopher Smith, Power Level
"Jesse provided a soundtrack that perfectly matches my vision of the project - plus it was delivered with no delays at all. He truly understood my request and delivered a quality product. His work has been crucial to my project, as it allowed me to focus on providing a better gameplay experience without having to worry about a quality soundtrack."
Christos Petridis, Platinum Star Games (Rapture)
Jesse Myers is a freelance composer, sound designer, and recording drummer providing remote audio services for video games, podcasts, advertisements, short films, educational resources, and other related media.
In the spirit of his background in jazz and improvisation, Jesse explores a variety of genres and styles to achieve a unique sound for each project he meets. Most recently, he served as Audio Director for Crispy Creative Studio’s debut title A Long Journey to an Uncertain End, providing a full original soundtrack consisting of a blend of orchestral, digital and folk elements, while additionally provide over 100 bespoke sound effects, as well as directing the game’s talented voice actors for the game’s emote-based dialogue system. The game, released on Steam and coming to Nintendo Switch, has been met with positive reviews with praise for its music and storytelling.
Another recent title includes Vetrix Worlds by the Montreal-based studio Vagabond Games, a VR title where Jesse provided original music tracks, vocal mixing, and additional sound effects to the game’s 16-bit inspired sonicscape.
As a drummer, Jesse is in demand for providing recording services for drum set and auxiliary percussion. Rooted in the jazz tradition and big band sounds, he also branches into rock and pop inspired music guided by his early love for Steve Gadd, Dave Weckl, Vinnie Colaiuta, Neil Peart, Taylor Hawkins, and a plethora of other amazing performers. Jesse can be heard as a featured drummer for the Multiplayer Big Band, providing drums for video game arrangements of classic game soundtracks, as well as indie titles such as My Familiar (Chintzy Ink), Quartet (Something Classic), and The Ranch of Rivershine (Cozy Bee Games).
When not writing or recording, Jesse also arranges for a variety of chamber ensembles. He was awarded runner-up as part of the Videri String Quartet’s Quarentets competition for his unique arrangement of “The Shelter” as composed by Olivier Deriviere for A Plague Tale: Innocence. Jesse now serves as an ongoing arranger for Videri for a number of upcoming projects.
Currently, Jesse is providing music for the upcoming indie title Grand Arms: March of the Red Dragon, as well as a few other projects in early development.